Bio Brief
Hello!
I'm Camilo and I'm a 3D artist based in Miami, FL. Graduate from ANIMUM Advanced School, during which I pursued my mastership in 3D Character Modeling. I am familiar with Maya and Zbrush for the creation of my characters. I learned a lot about anatomy of humans and animals, I can identify the importance of the organization of the UVs and the construction of different texture maps. I have worked with Substance Painter for texturing my characters and Arnold for rendering.
I combine my technical skills with my artistic vision to create stunning characters and props for games and films. I consider myself as a person willing to learn new techniques and workflows, as well as a person that takes the feedback very well.
Please take a look at my portfolio and feel free to contact me if you need any further information.